Winning the Passing Game With Press Technique

Oct 7, 2012 | Defending Pass Game

By Zach Cunningham

Secondary Coach

Harrisonville (MO) High School

Editor's Note: Coach Cunningham currently serves as the Secondary Coach at Harrisonville High School in Missouri. This is his 4th season at Harrisonville, and prior to that he served in the same capacity at William Chrisman High School in Independece, Missouri. Coach Cunningham played his college ball at William Jewell College in Liberty, MO. 

I want to first start by thanking X&O Labs for the opportunity to write about Press Technique. I also want to take a quick moment to thank the coaches I have worked with in the past and especially those in the Kansas City area for their experience and support. Lastly I want to thank all of the players that have played for me for their talent and effort throughout the years.

I have spent the past three seasons as the Secondary Coach at Harrisonville High School, which is located outside of Kansas City, MO. On defense we play an attacking 3-4. We blitz 90% of the time, so we are in man-to-man coverage 90% of the time, mostly with no safety help.  Our opponent completion percentage last season (2011) was 28.7% and in 2010 was 32.4%. When we blitz we feel playing man, instead of zone, allows us to dictate what the offense can and cannot do.

There are many benefits of press-man coverage. It disrupts the timing on the routes, and with us blitzing 90% of the time the ball will be out of the quarterback’s hands quickly. We like press-man coverage for three man reasons:

  1. It allows the defense to put more guys in the box.
  2. It closes the space between the receiver and defender, which tightens the window for the quarterback to throw into.
  3.  Wide receivers just don’t like being pressed off the line.


Alignment and stance must be addressed first. Everything in the following report will be discussed out of a Cover-0 look. When we are pressing, we will align with an inside shade (defender’s nose to receiver’s inside ear) (Figure 1). I like to use the nose-to-ear as a starting point because it allows my defenders to have a comfortable base with their feet. Some players are naturally wider and longer than others, and some guys are quicker and more explosive with a wider stance. We want to squeeze the line of scrimmage as much as possible, or get as close to being off-sides as we can if the wide receiver is ‘on’ the line. If he is ‘off’, we will align further away from the line of scrimmage and move inside more than usual. I want our defensive backs in a comfortable stance: knees slightly bent, butt behind, eyes up, arms loose (Figure 2). Putting the butt behind the defender allows more room to keep the receiver in front of the defender. It is going to take more steps and work for the wide out to get behind the defender.



This is where we will win or lose on the route. I like to teach playing press in two phases:

  • 1st phase is the initial contact and the first 3-5 yards of the route.
  • 2nd phase is route progression and playing the ball.

1st Phase:

1st phase is usually won or lost on the line of scrimmage. Many coaches teach the slide step and off-hand jam. I prefer more of an attacking method with a punch/counter-punch (p/cp) into the off-hand jam technique. We are already aligned inside the receiver. I teach this to take the inside away and put the defender between the QB and receiver. When we punch/counter-punch (p/cp) our first step is forward with our inside foot. (See figure 3) . This step is not a big one, it’s more like a 6 inch step with the inside foot forward. Simultaneously we will "punch" our inside hand to the inside chest-plate of the receiver. This takes away the inside and forces the wide out to go one direction. The key to this is to not lunge; but stay balanced with a solid base or risk being out of phase within the first step. The second step will match the release of the receiver (outside or inside). The defender’s other hand will "counter-punch" to either the outside chest-plate (outside release) or shoulder (inside release) (Figures 4-5).